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Master Diploma in Game Development

Course category: Master Courses

Course Duration: 14 MONTHS

OBJECTIVE

Master Diploma in Game Development is an intensive program that covers the full game design pipeline—from concept art to final production. Students learn core skills such as drawing, digital painting, 3D modeling, sculpting, animation, and texturing using tools like Photoshop, Blender, Maya, ZBrush, and Substance Painter. The course also includes game development in Unreal Engine, with a focus on C++ programming, giving students hands-on experience in creating interactive, real-time gameplay systems.

 

COURSE OUTLINE

Module-I 

Introduction To Game Design & Concept Art

  • Game Design Overview & Pipeline
  • History of Arts
  • Artistic Analysis
  • Traditional Drawing
  • Perspective Drawing
  • Observation drawing
  • Volumes and lights
  • Paint
  • Still life
  • Anatomy
  • Composition
  • Storyboards

Module II

  • Photoshop For Digital Painting, Texturing, & Concept Art

Module III

  • Illustrator

Module IV

  • Blender

Module V

  • Autodesk Maya

Module VI

  • ZBrush

Module VII

  • Substance Painter

Module VIII

  • Unreal Engine Designing & Development

Module IX

  • Final Project

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